This is the most comprehensive report of the serious game market ever published.
June 11, 2019
Sam S. Adkins, Chief Researcher of Metaari, will deliver a free webinar on the catalysts driving the worldwide Game-based Learning market on Thursday, June 13, at 4pm Pacific Time, 7pm Eastern Time.
Sam will describe the eight major catalysts he identified in his new report “The 2019-2024 Global Game-based Learning Market” to be published by the Serious Play Conference on August 1, 2019.
The worldwide five-year compound annual growth rate (CAGR) for Game-based Learning is a robust 33.2% and revenues will more than quadruple to reach well over $24 billion by 2024.
Metaari has revised our revenue forecasts for the global Game-based Learning market significantly upward from previous forecasts.
You can register for the free event here:
The Serious Play Conference publishes Metaari’s updated report on the market for serious games every year right after their annual event. This year the conference is being held in Orlando at the University of Central Florida from July 24 through July 26.
You can get more details on the conference here:
Sam Adkins, CEO of Metaari (formerly Ambient Insight), has been providing market research on the global learning technology industry for more than 25 years. He focuses on identifying revenue opportunities for advanced learning technology suppliers. Adkins will present his full findings from the report at the Orlando Serious Play Conference on Friday July 26.
The report will then be available for purchase August 1 at:
“The new report has 426 pages, 108 forecast tables, and 18 charts,” comments Adkins. “Over 2,100 serious game suppliers operating in 122 countries across the globe are identified in this report. It is the most comprehensive report of the serious game market ever published.”
There are three sections in the report: a detailed analysis of the catalysts, a demand-side analysis, and a supply-side analysis. The demand-side analysis provides revenue forecasts for seven regions, fifty-two countries, and eight buying segments. The supply-side analysis provides five-year forecasts for packaged content, custom development services, and tools and platforms.
Metaari (formerly Ambient Insight) is an ethics-based quantitative market research firm that identifies revenue opportunities for advanced learning technology suppliers. We track the learning technology markets in 122 countries. We have the most complete view of the international learning technology market in the industry. Metaari focusses solely on advanced learning technology research on products that utilize psychometrics, neuroscience, game mechanics, robotics, cognitive computing, artificial intelligence, virtual reality, and augmented reality.
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